We build the fluency your maths curriculum quietly assumes
Good at maths is built, not born. Maths games aligned to your child’s school curriculum.
Most maths trouble traces back to one quiet gap in the basics that grew: miss number bonds to 10, and 18 + 17 becomes a wall. We close that gap step by step, then give the keen ones room to push further. Games your child plays on their own, with no reward loops or busywork.
Numbers to Ten Million
Place value to ten million and to three decimal places, rounding to any accuracy, negative numbers, Roman numerals and powers of ten.
Factors, Multiples & Primes
Common factors and the highest common factor, common multiples and the lowest common multiple, prime factors and composite numbers.
Algebra
Using simple formulae, linear sequences, missing numbers as algebra, and equations with two unknowns.
Solving Equations
One-step and two-step equations, and forming and solving equations from a description. A first taste of secondary maths.
Negative Numbers
Adding, subtracting, multiplying and dividing with negative numbers, ordering, and real-life problems.
Measures, Area & Volume
Converting units with decimals, area of triangles and parallelograms, compound shapes, and the volume of cuboids.
Angles & Circles
Angles at a point, on a line and vertically opposite, unknown angles in shapes, and the parts of a circle.
3D Shapes & Nets
Naming and classifying 3D shapes, faces, edges and vertices, and nets.
Four-Quadrant Coordinates
Reading and plotting coordinates in all four quadrants, translating shapes, and reflecting in the axes.
Pie Charts, Line Graphs & Mean
Reading pie charts and line graphs, and calculating the mean average.