Learning paths
The games are organised by school year, but maths does not grow one year at a time. It grows one idea at a time. Each path picks a single topic and lines up the games in the order that actually builds fluency, from the first idea to the hardest.
Pick a path and work along the line. Start wherever it feels right for your child.
From number bonds to written column methods and, finally, subtracting past zero into negatives.
Follow the path →
From doubling and the first tables to long multiplication and long division, table by table.
Follow the path →
From sharing a shape in half to converting freely between fractions, decimals and percentages.
Follow the path →
From counting to twenty all the way to reading, writing and rounding numbers in the ten millions.
Follow the path →
From recognising coins and notes to adding amounts, solving problems and working out change.
Follow the path →
From o'clock and half past to reading an analogue clock to the exact minute.
Follow the path →